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Sledgehammer Games

Employees

For full search capability and more complete coverage, see Sledgehammer Games on Job Lookup.

Animator geo_icon Melbourne, Victoria
Senior Software Engineer geo_icon Sydney
Chris Cockburn
Expert Engineer geo_icon South Melbourne, Victoria
Software Engineer geo_icon Melbourne, Victoria
Production Coordinator geo_icon Melbourne, Victoria
Principal Engineer geo_icon Melbourne
Associate Software Engineer geo_icon Melbourne
Engineering Production Co-Ordinator geo_icon Melbourne
Senior Programmer geo_icon Melbourne
Expert Software Engineer geo_icon Melbourne
Associate Environment Artist geo_icon Mount Waverley, Victoria
Sr Associate Gameplay Engineer geo_icon Dunedin, Otago
UI Software Engineer geo_icon Surrey Hills, Victoria
Michael White
Principal Software Engineer geo_icon Melbourne
Senior Sound Designer geo_icon Australia
Expert Software Engineer geo_icon Sydney
Senior Associate Tools Programmer geo_icon Adelaide, South Australia
Associate Gameplay Engineer geo_icon Sydney, New South Wales
Principal Rendering Engineer geo_icon Sydney
Senior Tools Engineer geo_icon Melbourne
Quality Assurance Automation Engineer geo_icon Sydney
Sr Associate Animator geo_icon Auckland, Auckland
Associate Tech Artist geo_icon Wellington Region
QA Analyst geo_icon Brisbane
Michael Robertson
3D Artist geo_icon Melbourne, Victoria
Associate VFX Artist geo_icon Auckland, Auckland
Rupert Schofield
Sr Associate UI Engineer geo_icon South Melbourne, Victoria
Kade Croft
Dev Support Engineer geo_icon Melbourne
Brek Bradley
Software Engineer geo_icon Melbourne
Mika Goetze
Senior Associate Gameplay Programmer geo_icon Adelaide